Comments

Log in with itch.io to leave a comment.

Viewing most recent comments 81 to 120 of 165 · Next page · Previous page · First page · Last page

The game is very cool and it is fun, BUT it needs a better checkpoint system! Can’t wait to check out the full release, however!

(+1)

It was a great game i loved it! 

(+2)

Definitely has some potential. However, the interaction/inventory system is horrible as it is. Ridiculously tedious to pick up item, select inventory, select item, close inventory, equip item, interact with thing, place item. It's like 7 distinct steps to do something that should only require 2 or 3 clicks/keystrokes max. Character movement could be sped up to, or at least include a sprint. Other than that I liked it. Didn't unnecessarily overload my system either which was nice.

(+1)

I loved every aspect of this game I understand it’s an early demo but put SFX at least on interacting with items.

Here’s my Gameplay I hope you guys like my commentary give it a watch. 😁

(+1)

This game was so wild and so goofy and still managed to be pretty terrifying. I need to play the rest of this asap! the only nitpicks I had was that the inventory system requiring you to place items into your quick slot to use them became very tedious and the checkpoint was really far away. Other than that great job!

Good game, could potentially be better than Garten of BanBan honestly

I Quit Cuz of The Puzzles, but at least I tried💀  

 *The Games Looks Good Overall*

(Game Is In The Video)

(+1)

I really liked this game!! Im super bad at puzzles while im commentating tho, sooo I ended up not getting them right away :'D But overall, awesome experience so far and can't wait for more!!

After 1 or 2 hours of playing the game I beat it, it took me that long because I'm bad at puzzles I guess. The game was very fun!

damn LOL glad you beat it

(1 edit) (+1)

This game was chaotic but fun


(+1)

I really enjoyed this, the full game is already added to the top of my wish list. Great job making this game. The only gripe I had with it was that I wish when you picked up a new item, it went into an empty slot (if available) instead of having to go into the menu to retrieve it. Overall it was fun, and funny at the same time.


Here's my playthrough if anyone is interested:

Not bad. I had a food time with it till i had to restart 3 times, but that was my own fault

Gameplay en ESPAÑOL.
Nice game, waiting for the full version.
Deleted 81 days ago
(+1)

oh this makes me happy. 

Well done mate.

I'm gonna play the full game when you finish it. 

(+1)

you and I must escape the lockdown before our old boss finds and kills us so a normal day at the office. Ps our coworkers are trying to kill us as well so good luck.

Great game

(+1)

AN AMAZING GAME!! I can't wait for the full game to release :)

LOVED THIS!
(+1)

I BECAME A THUNDERGUN MANIAC :) GO WATCH ;)
(1 edit) (+1)

This Game gave me a great laugh, keep up the fire work

(+1)

looks like another fire mascot game potentially having a fire story 

(+1)

actually really excited for this one! Wishlisted!

amazing game! Can’t wait for the full version! 

(+1)

I really enjoyed this game! Thanks for a great demo!

(+1)

I cant leave the FAMILY...

(+1)

This game was actually really well made! I definitely want to know more about the lore and what happened! Nice demo to make the players want more! 

(+1)

I almost didn't play because on the surface I thought it was branded like another cash grab mascot horror game. I'm so happy I gave it a chance, I had an amazing time playing so I wishlisted it on steam and cant wait for the full game.

(2 edits) (+1)

Uma demo interessante apesar de um pouco bugada em alguns momentos. Ter que equipar cada item que eu preciso usar no inventário é meio sacal. Ficar de olho na versão final. Levando em consideração que é uma demo de 8-10 minutos, vale a pena conferir.


Interesting demo, a few bugs here and there. Having to equip every item I need to use is kinda annoying, Sadman death just happens, no clue to what killed him, was it Fred? Was it another member of the company? Other than that, it's a cool concept for an 8-10 minute demo. Reminds me of My little neighborhood.

(+1)

Great game loved it!!!

(1 edit) (+1)

Great demo my brother, I am for sure going to play the full game when it releases.

(+1)

استمر يا اسطورة

(+1)

Great Game Waiting For The Full Game

(+1)

I really enjoyed this demo and I'm looking forward to the full game.  A couple of bugs I encountered: the AI for the IT guy got him stuck and killing one of the baddies on the stairs made it impossible to go back up the stairs. Otherwise, this was really solid!
(1 edit)

I got here from DuckTheAugust's gameplay video. Anyways, this is a decent and fun demo, but I'd like to point the flaws out first, since I think they pale in comparison to the good qualities.

Warning! Spoilers for the demo below!

I do not like the fact that there's no control menu, and instead the game opts to show you the controls at the start of the game. Each individual control takes too long in my opinion to proceed to the next one. Why not just add a controls menu, where players can read each control at whatever speed they want? Another flaw, I guess, is the fact that the ambience of the building is relaxing, not at least creepy. This is a horror game, and while relaxation is a pleasant feeling, horror games are not meant to relax the player, unless if they're providing a break from the horror, which the part of the game with the ambience playing is not. Another thing is the fact that the characters giving you stuff do not have an animation for that; the thing they give you just pops out of nowhere. The 4th one is the fact that when Sadman dies, he just dies out of nowhere. There's no clue why he was murdered, 5th, during the fetch quests, there should be more obstacles in the player's way before they can give a character what they want, 6th, there should be more secrets, like for example, I'll suggest you to make it so that you can break bathroom stall doors with the cereal gun, and if you break the one with the guy behind, he'll just stare at you forever, and also, you can break other things in the building with the gun, 7th, there's no pause or options menu, and 8th, the hurt sound sounds too goofy.

Okay, now to the good qualities. 1st, the puzzles are pretty fun to solve. 2nd, I like how there are enemies in the building that I can defeat, 3rd, when hiding in the chest after the alarm goes off, when Fred goes near the chest, it can cause you to get scared that he'll catch you, 4th, the game's pretty funny, ("Mha ha ha ha ha ha ha ha!" "Come to me!") 5th, the enemies look creepy, 6th, operating the cereal gun is pretty fun. You can even destroy doors with it! 7th, I like how walking on blood makes a gross sound; I like that detail, and 8th, the warehouse minigame is pretty fun and challenging.

Hopefully dev, you read the whole article, and you can fix the bad qualities listed above, and amplify the good qualities also listed above.

(+1)

Thank you for the detailed criticism. All of the elements you have listed are very good elements to make someones playtime more enjoyable, which i totally agree with. Since this is just a DEMO, i have left a lot of things that we originally wanted to add.  

Everything else that you have listed will definitely be changed and/ or improved. Thank you!

(3 edits) (+1)

You're very welcome! This is why I like when developers listen to constructive criticism and improve the game based on the criticism!

Hopefully, when the update comes, DuckTheAugust will make a gameplay video on said update, and I wanna see his thoughts on it!

Another flaw is that when you collect an item, and there's an unoccupied slot, the item doesn't go into the first unoccupied slot, but rather in the chest, making the player have to go through a short but tedious process by going into the chest to select the item.

Three more flaws I'm going to point out is that once the enemies see you, they will always chase you, no matter what, and also, when they're chasing you, they clip through closed doors. Also, even when you're not in their point of view, they'll detect you if you're close enough. Make them have to have you in their point of view before they detect you.

Also, how long do you think the update to the demo will take?

I LOVED THE KILLING MECHANICS. Waiting for the full release!

(+1)

Nice game, surprisingly funny. I was so bad at figuring out those puzzles xD

(+1)

i felt so lost and then so dumb. 

(+1)

Good game! I really Curious about full story. Waiting for full release... 😊


(+1)

This game made me grow chest hair 10/10
Viewing most recent comments 81 to 120 of 165 · Next page · Previous page · First page · Last page